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AI Insights · Timothy · April 2024

Q1 2024 Performance of Top Simulator Games on iOS in France

A look at the performance trends of the five leading Simulator Games on the iOS platform in France for the first quarter of 2024, showcasing downloads, revenue, and active users.

Q1 2024 Performance of Top Simulator Games on iOS in France

The Simulator Games category on iOS has shown varied performance across the top titles in France for Q1 2024. Data from Sensor Tower provides insightful trends into how these games have fared in terms of downloads, revenue, and active users.

BitLife Français from Stillfront Germany GmbH, experienced fluctuating revenue, peaking at $10K in the first week of January and then trailing off to around $5K by the end of January, with a slight uptick to $8K in the last week of March. Downloads for the game also decreased from 8K in the first week to around 4K by the end of March. Weekly active users started at approximately 70K and saw a gradual decline to 61K.

MovieStarPlanet 2: Star life by MovieStarPlanet showed a wavering revenue pattern, with numbers like $2.3K in the first week of January and a peak of nearly $3K in the third week of March. Downloads began at 684 and showed a slight increase to 704 by the end of March. The weekly active users started at around 3.6K and had a modest rise to 3.3K.

Star Stable Online: Horse Game from Star Stable Entertainment AB saw revenue ranging from $1.4K to $2.9K, with a notable peak in the last week of March. Downloads started at 1.4K and ended the quarter at 892. The weekly active users showed a stable trend starting at 20K and closing marginally lower at 19K.

Rent Please! Landlord Sim by Shimmer Games Co., Ltd. had its revenue zigzagging from $1.2K in the beginning of January to a peak of $1.7K in the middle of the quarter, before settling at just over $1K by the end of March. Downloads saw an initial surge to 5K in mid-January, followed by a decline and then another rise to 5K in early March. Active users showed a peak of 34K in early March, after starting at around 25K.

Lastly, Equestrian the Game showed a revenue that started at $2.1K and dipped to $775 by the end of March. Downloads ranged from 1.7K to around 837 in the same time frame. Weekly active users for the game declined from 11K to just under 9K.

For more insights and detailed analytics on the performance of apps, Sensor Tower's platform remains the go-to resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024